7/31/2023 0 Comments Gwerm family secrets![]() ![]() The midwife asked if she should take the babe and Horgus, overcome with grief and loss, demanded that she do so. When Anevia was about three, her mother, Horgus' wife, died in childbirth with such a babe. Believed to be demon-spawn, when children are born with these hideous deformations, the midwives know by tradition that the 'corrupted' babes are taken away and abandoned at a very specific out-of-the-way well in the city, known by a very few outside the midwives circle as an urban legend referred to in whispers as the 'Well of Sorrows'. There was something I wanted to do with the Mongrelman tribes. ![]() Anevia has shown zero interest in any of that.īut let's back up a bit. The truth is that he has always wanted a child to pass on the family business to, to teach everything he has learned and to pass on his legacy and his accumulated wealth. She believes that her normally conservative father is a bigot, which is why he opposes their union but, as with all good NPC's, things aren't quite that simple. So in my game Horgus is Anevia's father and the two have become estranged over Anevia's relationship with Irabeth. since I'm about to run a new WotR campaign, I thought they were worth revisiting and I can't help but respond here as the character proved to be an excellent NPC for me, with a little re-write. This looks like a thread necro, but then it seems like pretty much everything is thread necro in these forums nowadays. He is an important mirror for my Players and a constant reminder how the average Person perceives their Acts. He personally called for the Hellknights to help free Kenabres once he was able to and is now a constant pain in the neck for my Players with his law over all Arguments and bankrolling of Hellknights in the area. He is absolutely convinced that the heroes are thoroughly corrupted, aided by an imp in the form of a rat he picked up in the Underground. He actually asked to leave them on his own when he saw them bargain with the Ivory Labyrinth Templars and even idly reading through prayer books to Baphomet. When they took the mad dwarf prisoner, he listened to the Hardliner Rangers Arguments and arranged a Little "accident" for the captive so he would not slow them down further. He was severely creeped out by the mongrelmen, whom he perceived as half-demons themselves, and being forced to consort with them and seeing the heroes being actually getting cosy with some of them (our Team witch got along brillantly with their shaman, and the Transmutation wizard felt it was a good eperiment to refresh their gene pool) send him right over the edge. He picked up on unintentional cues by my Players. In my games he was an Opportunist and sometimes VERY unhinged. But all the book's 'tagalongs have argument, make diplomacy check to get xp' are kind of weak. The only thing I recall softening Horgus for is the argument he has with Anevia in the Torag Chapel. Don't you have a scale that casts levitate?' He can say the things the GM wants to say to the players, usually 'That's a stupid idea. (I have a worshiper of the Redeemer Queen in my game.) When a PC is being interrogated on their religion, Horgus will jump in to tell people its none of their business. He is not sentimental, he doesn't like taking prisoners, and he'll do whatever it takes to survive, even if that means abandoning people he already doesn't like. I have always used Horgus as the blunt, pragmatic voice of reason. Horgus doesn't have to like the PCs, but he realized that they are his best chance at getting out, which is why he offered them so much money to secure his safety. (Aravashnial sicked inquisitors who have a reputation for burning tieflings at the stake on him. He has also been the victim of slander and spying by the people that he is now forced into the company of. His entire backstory is traumatic and it left his mark on him. But, he is also shrewd and heavily invested in fighting against the demons of the worldwound. The Final Drop.Horgus Gwerm is selfish, self centered, and rich. The locked room on second floor is Camelia's room. You can find the Shortbow of Code in a trapped chest the study. The second level has more and stronger enemies, so get prepared. In bottom right room, you can find Sickle of Falter (+1, Finess Wielding). In bottom left room, Silver Robe (+1 saving throws against fear). ![]() It didn't attract a lot of enemy attention during the demonic invasion - perhaps due to the fact that its guards and servants had fled right after the first attacks, and demons are usually more interested in living victims than in their empty houses. This manor in the city's wealthy quarter looks grand but not overly opulent. Gwerm's Mansion can be found at Kenabres. Gwerm's Mansion is a Location in Pathfinder: Wrath of the Righteous.
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